arXiv:2606.28354v1 Announce Type: cross Abstract: The classic paradigm of language identification in the limit models learning as a game between an adversary, who reveals strings from an unknown target language, and a learner tasked with identifying that language. The recently introduced framework of language generation in the limit shifted the objective to better reflect modern language modeling, requiring the learner to produce valid, unseen strings from the target language. Related work highlighted a fundamental tension: a broad coverage of the target often comes at the cost of validity. We

Source: arXiv cs.LG — read the full report at the original publisher.

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