Introduced to the Linux kernel nearly six years ago was the Syscall User Dispatch feature to help with Linux gaming. Specifically, Syscall User Dispatch was developed to help Windows games run on Linux more efficiently. While it was upstreamed in Linux 5.11 for more efficiently intercepting system calls from Windows software under Wine, now in the name of security there are patches working their way to the mainline kernel to more easily disable it...

Source: Phoronix — read the full report at the original publisher.

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