Marek Olšák who had been a longtime AMD Linux driver engineer specializing in the RadeonSI Gallium3D driver, recently began working for Valve on their Linux graphics driver team. His focus has understandably shifted to working on the RADV Vulkan driver and one of his early optimizations now with the Valve hat on is up to a 100% pixel throughput optimization for the RADV driver, which is already quite well optimized thanks to years of investment from Valve, Red Hat, and others...

Source: Phoronix — read the full report at the original publisher.

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