arXiv:2505.01423v2 Announce Type: replace-cross Abstract: Efficient computation of min-max problems is a central question in optimization, learning, games, and control. Arguably the most natural algorithm is gradient-descent-ascent (GDA). However, since the 1970s, conventional wisdom has argued that GDA fails to converge even on simple problems. This failure spurred an extensive literature on modifying GDA with additional building blocks such as extragradients, optimism, momentum, anchoring, etc. In contrast, we show that GDA converges in its original form by simply using a judicious choice of
Source: arXiv cs.LG — read the full report at the original publisher.
