arXiv:2606.29932v1 Announce Type: new Abstract: Long-horizon strategic planning in complex strategy games demands concurrent reasoning across multiple decision domains under imperfect information and sparse reward. Existing LLM-based agents suffer from three systematic failures: scene blindness from raw tile coordinates, context overflow and domain coupling from monolithic state dumps, and shallow cross-game learning that treats each episode in isolation. We present SAGA, an LLM multi-agent framework with three mechanisms each directly targeting one class of failure: (i) a Map-Semantic Scene G

Source: arXiv cs.AI — read the full report at the original publisher.

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