Microsoft Lands Initial AV1 Encoding Using DirectX 12 + HMFT Within Mesa 26.2
The newest, unexpected addition to the Mesa codebase by Microsoft engineers is contributed accelerated AV1 video encoding on the GPU using a combination of DirectX 12 and the Hardware Media Foundation Transform (HMFT) support that is part of the Windows Media Foundation layer...
The continuous push for more efficient video codecs like AV1, coupled with Microsoft's strategic interest in cross-platform GPU acceleration, drives this development.
This indicates Microsoft's deeper commitment to open-source graphics stacks and hardware-accelerated video, which could significantly impact content creation, streaming, and AI workloads.
GPU-accelerated AV1 encoding will become more accessible on a broader range of hardware, potentially enhancing performance and reducing computational demands for video processing.
- · Microsoft
- · Video streaming platforms
- · Content creators
- · GPU manufacturers
- · CPU-only video encoding solutions
- · Proprietary encoding hardware vendors
- · Companies reliant on less efficient codecs
Wider adoption of AV1 due to increased hardware acceleration support.
Improved performance and reduced energy consumption for video-centric applications across various operating systems.
Enhanced capabilities for edge computing and AI workloads requiring real-time, efficient video processing.
This signal links to a primary source. Continuum Brief monitors and indexes it as part of the live intelligence stream — we do not republish source content.
Read at Phoronix